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February 1
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Comments: 32
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:iconthe-joeblack:
All rights reserved by Bioware and EA Games!

___________________________________________

No copyright infringement intended! I'm not redistributing these models for money nor anything. This is just for fun, I respect companies who work on every game. Please always credit the companies behind the models!

I've added a whole heap of textures to make this look nicer. I'll add emmissives eventually too. All credit goes to Bioware and EA Games.

Enjoy! :)
[link]

To convert to XNALara, simply open the model in XPS_10.8.7b or earlier, select Modify then save Generic Item. Tick the "save in old format" box then it'll be converted to XNALara
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:iconhikinghumanist:
=HikingHumanist May 10, 2013  Hobbyist Digital Artist
Hey, I just want to stop by and thank you for making this available. I don't do 3D art, but being able to explore the ship in XNA was really helpful for drawing reference, which I used to make this: [link] . I gave you credit in the description.
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:iconthe-joeblack:
*The-JoeBlack May 10, 2013  Professional Traditional Artist
Aw it's my pleasure. No need to give me credit though. It's all Bioware's hard work :)
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:iconhikinghumanist:
=HikingHumanist May 10, 2013  Hobbyist Digital Artist
Right, but you did extract it and make it available. I figure that kind of trouble is worth some recognition.
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:iconzombiique:
~Zombiique Apr 26, 2013  Student General Artist
Just one silly question.. what the heck is XPS_10.8.7b? I'm having problem with opening the file, and I guess it has something to do with this, haha.
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:iconthe-joeblack:
*The-JoeBlack Apr 26, 2013  Professional Traditional Artist
XPS is the more advanced and updated version of XNALara. What's the error message you're getting? This one should open fine in both :(
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:iconzombiique:
~Zombiique Apr 27, 2013  Student General Artist
Ah, I see.. Well, this is what the error message says_
"Loading model "data\Normandy SR1 wich interiors UPDATED by The-JoeBlack\generic_item.mesh" failed.

vid System.IO._Error.EndOfFIle()
vid System.IO.BinaryReader.ReadString()
vid XNALara.ModelLoader.LoadArmature(BinaryReader file, Model, model)
vid XNALara.ModelLoader.MoalModel(String filename)

What is this strange language?
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:iconthe-joeblack:
*The-JoeBlack Apr 27, 2013  Professional Traditional Artist
Ah that looks familiar. Are you using XNALara or XPS?
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:iconzombiique:
~Zombiique Apr 27, 2013  Student General Artist
XNALara. :)
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:iconthe-joeblack:
*The-JoeBlack May 3, 2013  Professional Traditional Artist
Oh! Have you tried using the newer version, XPS? Should work perfect in that. To convert to XNALara, simply open the model in XPS_10.8.7b or earlier, select Modify then save Generic Item. Tick the "save in old format" box then it'll be converted to XNALara :)
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:iconzombiique:
~Zombiique May 5, 2013  Student General Artist
Oh.. I guess I'll try that then. :)
Thank you~
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