Deviant Login Shop  Join deviantART for FREE Take the Tour
×



Details

Submitted on
October 3, 2012
Image Size
204 KB
Resolution
700×1042
Submitted with
Sta.sh
Link
Thumb
Embed

Stats

Views
6,756 (4 today)
Favourites
179 (who?)
Comments
73
×
Tali Alt Costume UPDATED for XNA/XPS by The-JoeBlack Tali Alt Costume UPDATED for XNA/XPS by The-JoeBlack
Character belongs to Bioware and EA Games

Extracted by Squiddy

Converted for XNALara by me.

Edit: Added spec maps.

Enjoy!

[link]
Add a Comment:
 
:icontechgi19:
techgi19 Featured By Owner Jun 29, 2014
I wonder if there is a POV of Tali's HUD? In all outfits?
Reply
:iconthe-joeblack:
The-JoeBlack Featured By Owner Jun 30, 2014  Professional Traditional Artist
Hrmm. I'm not sure :/
Reply
:iconmirage2000:
mirage2000 Featured By Owner Sep 21, 2013
Great!... The marvelous and lovely Tali'Zorah
Reply
:iconthe-joeblack:
The-JoeBlack Featured By Owner Sep 22, 2013  Professional Traditional Artist
Glad you like her :)
Reply
:icondorianpavus:
DorianPavus Featured By Owner Jul 15, 2013   Digital Artist
How can you add spec maps? Did you do this in 3Dsmax?
Reply
:iconthe-joeblack:
The-JoeBlack Featured By Owner Jul 17, 2013  Professional Traditional Artist
Probably! I just edit the generic mesh manually tho. Away atm having fun with my wife but I'll be back on DA soonish if you have a model you want specs added to :)
Reply
:icondorianpavus:
DorianPavus Featured By Owner Jul 17, 2013   Digital Artist

Does probably mean yes?

The program does not run on my computer, so I have to use Blender in any case, but this I have to learn first.

No, no, not a particular one, just wanted to learn how to or at least know how to do such a thing.

(Some of my downloaded and modded models do not have spec maps in their eyes and look dead because of that, but I don't think you want to fix them all, lol)

Reply
:iconthe-joeblack:
The-JoeBlack Featured By Owner Jul 18, 2013  Professional Traditional Artist
Ah yeah I know that look well. I've had to manually add spec maps to all my personal mods. All I do is apply the diffuse map in 3DS. All the rest I do manually by editing the generic mesh file. If you want to upload just one of yours I can add the specs so you can look at the before and after meshes and then you should easily be able to do the others yourself. I'd write up a tutorial but I'm on holidays atm sorrys.
Reply
:iconbaronthedoomlord:
BaronTheDoomlord Featured By Owner Jul 12, 2013
Cool. And I didn't know you were back. :)
Reply
:iconthe-joeblack:
The-JoeBlack Featured By Owner Jul 13, 2013  Professional Traditional Artist
Back soon Baron. Just dropping by to update a file. Busy having fun with my wife :)
Reply
Add a Comment: